// websockets.go package main import ( "fmt" "net/http" "log" "github.com/gorilla/websocket" ) var upgrader = websocket.Upgrader{ ReadBufferSize: 1024, WriteBufferSize: 1024, CheckOrigin: func(r *http.Request) bool { return true }, } func main() { http.HandleFunc("/echo", func(w http.ResponseWriter, r *http.Request) { conn, err := upgrader.Upgrade(w, r, nil) // error ignored for sake of simplicity if err != nil { log.Println(err) return } for { // Read message from browser msgType, msg, err := conn.ReadMessage() if err != nil { return } // Print the message to the console fmt.Printf("%s sent: %s\n", conn.RemoteAddr(), string(msg)) // Write message back to browser if err = conn.WriteMessage(msgType, msg); err != nil { return } } }) http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) { http.ServeFile(w, r, "websockets.html") }) http.ListenAndServe(":8080", nil) }